My Work

“Real OffRoad Car Racing” for Android and iOS (2024)
This game marks my return to working with teams, which is something I truly missed after working as a solo developer for 2 projects. I was the Lead QA and also helped making key Game Design decisions (specially regarding the game’s economy).

“Radioamateur Guide” for Android and iOS (2023)
This Flutter app is aimed at helping people go through the endless burocracies of becoming an Amateur Radio operator in Brazil. It features a step-by-step checklist with detailed instructions and also simulations for the license exams. (only in Portuguese)

“Cows & Crops” for Android and iOS (2023)
I designed and developed this whole game alone. It’s a puzzle game based on “2048” and “Farms & Castles”, where the player has to place, upgrade and combine buildings to grow a farm.
It was the first time I implemented city building mechanics in a game.

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“Square Fists” for Android and iOS (2020 – 2022)
This fight game is the product of a personal challenge where I decided to make a whole game alone. I designed this game with features that I had never programmed before, such as character customization, 3D fighting mechanics, mini-games with different mechanics, interactive dialogs, inventory and a skills system. I also made all the art assets and translations for 4 languages.

“Westy West” for Android and iOS (2017 – 2020)
I designed this game as an “Action Crossy Road”, it’s a grid-based action game where I had to code procedural levels, AI, collectible items, random events, IAP, among other things that made it my most successful game, with millions of downloads and a score that took it to the finals of Google Play Indie Festival LATAM 2018. Made with my good friend Arthur, who produced all the art assets.

“Retro Runners X2” for Android and iOS (2015 – 2016)
This endless run game was the remake of my first game “Retro Runners”. We made it over the original project, optimizing the codes for better performance and remaking all the art assets. It featured collectible items, unlockable characters and procedural levels, as well as achievements and leaderboards.

“Mad Santa” for Android and iOS (2014)
I designed and programmed this 2D side-scrolling game where the player has to control santa’s balloon and drop gift boxes into people’s chimneys. It was made for a Christmas-themed game jam with 2 friends. (an artist and a sound designer)

“Tiny Acrobats” for Android, iOS, Windows Phone and BlackBerry 10 (2014)
This 2D platformer was based on “Atari Acrobats”. In this game, the player has to make 2 acrobats jump and grab items in the air, it includes unlockable scenarios, achievements and leaderboards.

“Blood & Glory” for Android and iOS (2011)
This fight game was one of Glu’s biggest projects, I was lucky and honoured to work with such an amazing team in my first job, as a QA Analyst.