Tag unity

UNITY: understanding object pooling

If you’re a game developer looking to optimize your game’s performance (and you should always be), object pooling is a technique you must know! This clever optimization strategy helps reduce the strain on your CPU by minimizing the creation and…

Multi-language game (Unity)

We’ll need: – a public static Dictionary that stores all of the game’s words – a public static Function that sets the game language – a public static Function that gets words from the Dictionary when you need them So first… create a C# public static class named LanguageDictonary: The…

Obter Log de aparelho Android

Ver o log de um aparelho Android é essencial se você estiver tendo problemas com funcionalidades do seu jogo – como In-App Purchases, Advertising, etc – mas pode ser difícil encontrar a ferramenta correta para isso se você não conhece bem o SDK do Android. Você só precisa…

Integrating In-App Purchases for BlackBerry 10

In this tutorial, I will teach how to integrate BlackBerry’s official In-App Purchases plugin for UNITY. Read EVERYTHING with attention, and pay special attention to the RED paragraphs, which will provide you vital information and save you from future trouble. This tutorial will follow…